POE2 Suggestions & improvement
First of all,I love this game(even weak summon get nerf :| ),I just list out some basic defect and hope that this could help.
Most of these function work perfectly in POE1. 1.loot filter .As a loot-base game,this should be the most important part. 2.Whisper Sound Add a notice sound when whisper by other players. 3.Bag pack control Most of bag pack control is so strange, I will give an sample.If you open stash & press L3 to see the equipment tier, you will enter into keyboard when release L3. 4.item link to chat Now it is very very very complicate to post a item into chatbox.I think take POE1 as reference should be nice. 5.Expedition box I don't know why this had been canceled. 6.Map stash I don't know why this had been canceled.Now my map stash is a mess. 7.Hide quest The quest and item description are sharing the same display area.So if you had more than four quest the item description will overlap the quest.I think take POE1 as reference is also nice 8.Same control as POE1 As POE obsesser,I am quit sure i would continuing play POE1, but all POE2 control in bag pack & stash are different.I think this should be great to align with same control. Last bumped on Dec 20, 2024, 10:44:41 PM
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some good feedback, Expedition and Maps stuff the reason there is no locker or stash tab for maps is because these are prob key points they wanted actual feedback on so no point releasing a stash tab if everyone hated the way map tiles worked to only have to change the stash tabs
as for a Expedition locker they prob through they were going to get some backlash over the "new" way expedition worked so again its prob a area of the game there looking at refining and before locking anything solid into place but some good suggestions Last edited by WarhawkOfficial#9280 on Dec 20, 2024, 5:58:44 AM
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Checkpoints
Please stop resetting check points on death or leaving the area I’m not sure if its a bug or intentional but it’s definitely annoying and makes me not want to play considering the size of maps it’s like a 10 minute walk every time you die because you have to kill everything again |
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