Dodge roll very bad
Please fix dodge roll so you CANT get stuck between mobs - otherwise might as well remove it completely.
Its completely pointless in maps Last bumped on Dec 19, 2024, 11:38:29 AM
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It's better than what it was at first. Now, you can get between relatively tight spaces, or very small mobs easily. The only mobs that will pin you down and prevent moving or dodge rolling are the bigger monsters or a very close/tight group of human size monsters. I'm always moving with ease through packs of smaller mobs now and I rarely get stuck by human size ones.
However, unless there is some visible space between bigger monsters, you won't be able to dodge roll through. They want us to be able to be caught and die to mobs blocking us. It's just less likely to die like this to a pack of small beetles now. I think it's fine. Can't dodge roll away from every danger, but it's worse for melee characters as it's still hard to reposition sometimes. I think they could tweak it a little bit and maybe lengthen the immunity window from dodge rolling, but it's better than it was. Edit : This is the PoE (1) forums unless I'm mistaken. Better to post this in the Feedback forum of the PoE2 Early Access. Last edited by pyrocyborg#0256 on Dec 19, 2024, 12:46:12 PM
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