Curses can be reduced to negative values of "Curse Application Delay"

As title. Using the passive node "Impending Doom" (and focused curse gem, although this is not even required) the mechanic "Curse Application Delay" becomes negative.

This has interesting effects:

Vulnerability: curse functions but with oddities. Mana is taken but; No animation, effects are applied *only* if cursor is on a target, DoT damage of support gems like "Decaying Hex" ceases to function.

Enfeeble: curse functions but with oddities. Mana is taken but; no animation, effects are applied *only* if cursor is on a target.

Temporal Chains: curse functions but with oddities. Animation becomes locked on ground for entire duration of curse, effects only applied on initial cast.


So, needs a hotfix please.
Last bumped on Feb 13, 2025, 10:50:08 PM
+1 because this actually breaks builds.
Further:

Unknown if this is a separate bug or an unintended feature to this one, but Temporal Chains %slow is not effected by %Curse effect modifier. The "Slow Inflicted" remains identical at +31% Curse effect and +56% Curse Effect.
Came here to post this bug, but glad that it's already reported. Currently, if there is no "Curse activation delay" mod on your curse, it does NOT get cast at all.

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