Trial final boss - plaese help!

I am out of words. After wasting more time on the Trials that it took for the campaign (GGG, you listen?) I arrived to the final boss of the Sanctum trial.

Due to being cheesed by this boss before, I came prepared. 11K honor, max rez, wasting an hour to avoid debilitating afflictions.

Well, at 60% health he disappears and spawns 5 white circles that slow you down and which you must go over. So I did that, with time to spare, then nothing happened and I died.

Can anyone tell me what else (that I can't see on the arena) I must do?

Last bumped on Dec 18, 2024, 3:44:17 PM
Same thing and it is a straight up stupid mechanic to have on a boss that takes so long to get an attempt on.
Even worse when I did it I had the take no damage in next room buff so it was pretty much an auto win if not for that mechanic
there are enough videos where they explain how the boss fight works and what you have to do.


stop being lazy
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xxn1927#3319 wrote:
I am out of words. After wasting more time on the Trials that it took for the campaign (GGG, you listen?) I arrived to the final boss of the Sanctum trial.

Due to being cheesed by this boss before, I came prepared. 11K honor, max rez, wasting an hour to avoid debilitating afflictions.

Well, at 60% health he disappears and spawns 5 white circles that slow you down and which you must go over. So I did that, with time to spare, then nothing happened and I died.

Can anyone tell me what else (that I can't see on the arena) I must do?



The game is whacked right now.

1)We have mandatory Sekhemas trial. That has a random affliction Energy Shield is set to zero. Do you know this makes it a one hit run for playing Chaos Innoculation and there is no fix to it. Add another that does the same to life or remove it please.

2)Things that help add in a defensive layer for build like Arc , which by the way can't even reach 1/3 of the way an Rangers arrow can to "HIT" the monster.

3)Rangers get tons of Movement speed before level 6 right off the tree.

4)Resists got nerfed so hard into the ground and why? Because people wouldn't invest to cap them. Now all the gear you craft or spend a ton of currency to craft on is useless.

5)Breach rings lose power because you need less resistance on them so 50% is probably much of an overshot now and soon you will see the imbalance of 50% Breach rings being abused for life and mana only.

That's just some of the imbalance from my point of view. I know there is so much more.

Uh-oh. Forums are ugly
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there are enough videos where they explain how the boss fight works and what you have to do.


stop being lazy


Thank you for being so kind. I already watched a video. And saw one more, just in your honor! Guess what? The video had 6 spots while I got only 5. Maybe one spawned outside the room?
then go into bug report section and say that your boss in trials only spawns 5 bubbles inside the arena and that its impossible for you to kill the boss


this gamebreaking bug cant be allowed
Last edited by Delamonica#7854 on Dec 18, 2024, 1:24:27 PM
It was a bug indeed. Next battle he spawned 6 both times. I am finally done.

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