Multiplayer Balance
Unique bosses - Flawless
Rares - Flawless Magic - Flawless Normal - Issues detected. While playing in multiplayer, Standard enemies break the feeling of power completely as a full charge of my strongest spell (at the time) never finishes off a full hp normal monster and this feels absolutely terrible. Please lower the increased life amount by around 20% per player. Everything else is fine imo, I would suggest more attack speed for bosses but it messes with their bigger attacks. Last bumped on Dec 18, 2024, 5:39:12 AM
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