be honest devs

After playing Chronomancer and seeing how skills were updated, how many support skills stopped interacting with my Elementalist abilities, and how the Chronomancer itself is designed—let’s be honest, devs... You changed the entire system at the last minute by removing skill cooldowns, didn’t you?

The solution isn’t nerfing skills like Cast on Freeze or removing projectiles from Cold abilities or having the restriction of using only one support across the entire build, with many of them being incompatible—for example, with projectiles—even though they’re specifically designed to interact with projectile-based skills.

The point It’s implementing cooldowns on the skills that need them, preventing them from being spammed with trigger or other mechanics to the point of breaking the game.

Be honest about this too: have you actually taken feedback from all those streamers who got access to the closed beta? It seems like they used it to create broken builds and exploit them on day one rather than test and report issues. Lately, I’ve noticed this pattern a lot, especially with the Maxroll crowd. Closed beta access should be given to actual beta testers, not content creators.
2024 Activo.
Last bumped on Dec 18, 2024, 4:42:45 AM
First time?

In over a decade of POE we've had this brought up multiple times, but......*insert "we like money" meme here*.

Last edited by lupasvasile#5385 on Dec 18, 2024, 4:43:13 AM

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