Minion body blocking each other
Problem with minion right now is they blocking each other, so the only practical option for minion is arsonist, sniper and storm mage (but storm mage suck).
The reason why arsonist and sniper works because they have long range, so when they get body block by each other, they still can attack. melee minion like reaver cant attack, only 2 minion at the front that able to attack, even at single target, reaver walking around try to find a way to attack. frost mage is also similar but in lesser extend, they have short range, now we have 4-5 minion can attack and rest of them sit at back because they can pass through. can minion have phasing or make their unit small so at least they can attack first until you guys can come up with a more precise solution. i mean, at least the minion can function... Last bumped on Dec 18, 2024, 7:32:30 AM
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I 100% agree, So many spaces are only 2 parts wide and I've had ALL my minions stuck dozens of times in a single map and are just perm locked, commands wont get them out while 1-2 monsters are just slowly beating me to death. I have to try to run into full packs to force the long respawn for them to get smashed and not die on high level maps.
Either the minions size box's needs adjusting or do something like when you give them a move command they drop to almost no collusion so they can actually move through doors and small passages. Thanks, PS: make the blocking size box smaller on the offerings due to the same reason. They 100% block the entire passage for melee minions, or again give us the ablity to have the move command to temporality drop their collusion |
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Agreed. I have to sacrifice one button for Swapping weapon to respawn my minions.
Yes, one button on a keyboard isn't a big deal but a controller has very few buttons though. |
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