Crashes on map entry.

My campain was perfectly fine, 0 crashes, but in maps around 40% if not more of maps crash the game on entry and i cannot enter the map again( map is lost).
From what i've gathered im not the only one experiencing this.

This needs to be adressed FASt, in my case it pracactically made me not want to play the game anymore until its fixed.

I have runes, potions and total disregard of public safety.
Last edited by pod11#5817 on Dec 17, 2024, 5:53:32 AM
Last bumped on Dec 22, 2024, 9:39:58 AM
+1

Its been happening since my first time trying maps and literally every other waystone is a disconnect to login every time
+2

Happens to me and a friend pretty often as well. Not quite sure yet but I got the suspicion that it has something to do with certain modifiers of the waystones.

Fix please... :-)
Last edited by MrZentrierer#1498 on Dec 17, 2024, 9:45:26 AM
This happens every 3-5 Maps for me now since the patch... Prior to the patch no craashes or Disconnects. worse part is you lose the map and map sustain is already in a bad state.
I hope this is addressed soon. I had to stop running real maps. I was working my way through t10 but 1 in every 2 maps i run, i put it in, click the portal, and get booted to the login screen with an unexpected disconnection. When i come back in all my portals are gone, all of the juice on the map node is gone, my waystone is gone. I am limping along spamming t3s because i cannot afford to waste my higher tier maps and bonuses.
Same issue here. Ran out of maps just getting disconnected left and right everytime I use a waypoint \ TP
did you try updating your graphics driver?
It seems to have helped after i did. it could be that game was patched, becouse it happened too, but i'd bet on graphic drivers update on my part.
I have runes, potions and total disregard of public safety.
Same issue with me. Nothing fixes it, I think it's obviously a server side problem.

It seems like the more mods the node has the higher chance it has of happening which is extremely frustrating since it's more likely to kill a high juice waystone and atlas node. I've destroyed like 12 waystones with this bug at this point and I'm getting really fed up being stonewalled due to a bug.

Curious, what server everyone is playing on that has this issue? I'm on Canada East.
Last edited by Weaver#3527 on Dec 21, 2024, 8:15:56 AM
"
Weaver#3527 wrote:
Same issue with me. Nothing fixes it, I think it's obviously a server side problem.

It seems like the more mods the node has the higher chance it has of happening which is extremely frustrating since it's more likely to kill a high juice waystone and atlas node. I've destroyed like 12 waystones with this bug at this point and I'm getting really fed up being stonewalled due to a bug.

Curious, what server everyone is playing on that has this issue? I'm on Canada East.


Im in Eu,London , but as i sid, issue seems to be resolved for me.
I have runes, potions and total disregard of public safety.
"
pod11#5817 wrote:
"
Weaver#3527 wrote:
Same issue with me. Nothing fixes it, I think it's obviously a server side problem.

It seems like the more mods the node has the higher chance it has of happening which is extremely frustrating since it's more likely to kill a high juice waystone and atlas node. I've destroyed like 12 waystones with this bug at this point and I'm getting really fed up being stonewalled due to a bug.

Curious, what server everyone is playing on that has this issue? I'm on Canada East.


Im in Eu,London , but as i sid, issue seems to be resolved for me.

Unfortunately for me, my drivers are up to date with the, as of writing, latest drivers (Dec 5th, 2024). These are the drivers I've been playing with the entire time. Still have the issue.

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