Trial of Skemas multiplayer honor bug.

My friend and I just completed the first trial. We had several attempts. We were hamstringed by a major issue in multiplayer.

There seems to be a bug with honor.

The honor total is different between me and my friend. From what I can tell honor is the sum total of our life and shield. Me being a ES build had quite a bit more than the my friend being evasion.

As you know, if you get hit both people lose honor.

The bug is that the honor amount is the same even though our pool size was different.

If I took a hit that caused me to lost half of my honor, then both of us lost because that amount of honor lost is enough to kill him.

My friend takes less honor per hit because he evades more. I take more honor per hit, but have a larger pool.

The bug is that honor lost sent to other players in the group needs to be a % of total honor from that player, instead of the flat amount lost.

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Or, feedback here, don't share honor loss at all. Run each player independent, but still have the run end if any player hits 0 honor. I know you're already making monsters harder when you have two people in the group, but this trial is 3x harder as a group than as a solo player.
Last bumped on Jan 8, 2025, 11:40:43 AM
Have this same issue. My buddy plays minions and has 10k honor. I play ranger and have high evasion but only 2k honor. I noticed that as he carried room for me I was taking honor damage but I was standing at the entrance not getting attacked. We monitored this several times and the same thing kept happening.

Seemed like his minions would take damage and most damage my character would evade but some would hit me, again I am not even in the fight but still taking damage. This is a dumb mechanic for group play.
I noticed this bug too.

We played in 2 people party.
Friend had twice my honor.
My friend being hit and I was killed due to lose whole honor even being far away. Both situations were in 3rd floor.
I didn't feel this on the previous floors.

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