Mapping issues and monster damage scaling

Hia GGG,

been enjoying the game so far. But now I have encountered some serious issues with mapping and monster scaling

Here a some bugs and problems when mapping in the endgame (PS5 console)

1. Game keeps crashing when loading a new map. Happens every 3 maps. If i open map instantly after starting it, happens almost every time.
2. This leads to me losing the map and waystone.
3. Even without this bug sustaining maps in the higher tiers is really difficult. When doing high level content, I sometimes end up dieing.
I lose the map and waystone in the process.
4. I have every single map sustain node in the Atlas, but this really does not help.
5. Im a POE1 veteran, and I know what Im doing.

You could solve this issue
6. Up the map drop rates
7. As you reach higher tier maps, let the vendor sell you t10+ maps. At least that way when u lose your last map (and you will!), you dont need to return grinding your way up from t5 map all the way to T16.

Hope you fix this real soon, as you will lose many of your "testers" in the process, as playing the endgame at current state is nearly impossible for several classes that die sometime. That is most classes.

Monster damage scaling needs some adjustment

Finally, fix endgame monster scaling, so that they have more health, and less damage. Sometime even white trash mobs oneshot me, even though i have 3k health, 80% armour, max resistances, and 70% block chance.

Thanks for listening!
Last bumped on Dec 15, 2024, 8:06:02 AM

Report Forum Post

Report Account:

Report Type

Additional Info