Support gem Overabundance: Useless with Tempest Bell
Claim:
Overabundance's "+1 to Limit" is useless for the quarterstaff's skill Tempest Bell. Issue: 1) The bell only lasts 3 seconds with Overabundance, which we must use to hit it. 2) Tempest Bell needs 4 stacks of combo (i.e. 4 strikes) to be usable. 3) Tempest Bell can only have these 4 stacks. --> You cannot farm 4 more combo for a 2nd iteration beforehand, which you'd need for Overabundance to be of use. As a result Overabundance is simply nerfing the bell by cutting its duration in half. On top of that: It's one of your recommendations for Tempest Bell and it's your lvl 1 recommendation. At that time the player cannot (even remotely) attack quickly enough to: a) Place the 1st bell b) Hit it 4 times c) Place the 2nd bell d) Hit the 1st bell for the remaining 7 times Solution: Option 1: Allow Tempest Bell to collect 8 combo stacks. Option 2: 4 stacks of combo unlock both iterations. On use, the 1st iteration of the bell does not consume combo. Last bumped on Feb 1, 2025, 4:09:07 PM
|
|
I'v been wanting bell to collect stacks too if we farm the stacks to 8 why not be able to cast it twice in a row even if its 1 limit.
|
|
"You cannot farm 4 more combo for a 2nd iteration beforehand, which you'd need for Overabundance to be of use."
This isn't true in end game. I farm 4 more combo instantly with Ice Strike and Practiced Combo on it. 7 strikes per second. |
|