Support gem Overabundance: Useless with Tempest Bell

Claim:
Overabundance's "+1 to Limit" is useless for the quarterstaff's skill Tempest Bell.

Issue:
1) The bell only lasts 3 seconds with Overabundance, which we must use to hit it.
2) Tempest Bell needs 4 stacks of combo (i.e. 4 strikes) to be usable.
3) Tempest Bell can only have these 4 stacks.
--> You cannot farm 4 more combo for a 2nd iteration beforehand, which you'd need for Overabundance to be of use.
As a result Overabundance is simply nerfing the bell by cutting its duration in half.

On top of that: It's one of your recommendations for Tempest Bell and it's your lvl 1 recommendation.
At that time the player cannot (even remotely) attack quickly enough to:
a) Place the 1st bell
b) Hit it 4 times
c) Place the 2nd bell
d) Hit the 1st bell for the remaining 7 times

Solution:
Option 1:
Allow Tempest Bell to collect 8 combo stacks.

Option 2:
4 stacks of combo unlock both iterations. On use, the 1st iteration of the bell does not consume combo.
Last bumped on Feb 1, 2025, 4:09:07 PM
I'v been wanting bell to collect stacks too if we farm the stacks to 8 why not be able to cast it twice in a row even if its 1 limit.
"You cannot farm 4 more combo for a 2nd iteration beforehand, which you'd need for Overabundance to be of use."

This isn't true in end game.

I farm 4 more combo instantly with Ice Strike and Practiced Combo on it. 7 strikes per second.

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