Discussion on Sunder Not Being Evaded by Monsters

My fellow slammer and I were having a discussion on how this is exactly calculated.

If slams CANNOT be evaded by monsters and Sunder is a slam, then it can't be evaded. We understand that, but the quality on Sunder reduces the accuracy penalty based on distance.

So my interpretation of how accuracy says that within 2 meters, there is no penalty for chance to hit and the % chance to hit lowers the further an enemy is. To me, I interpret the initial slam of Sunder guaranteeing the hit, but the further it gets away from that point, it has a chance to not hit.

Is this the correct interpretation? My fellow slammer disagrees and we would like clarity on this if GGG reads this.

TIA
Last edited by Raziel62786#7338 on Dec 14, 2024, 4:18:17 PM
Last bumped on Jan 8, 2025, 11:28:35 PM
It seems like horseshit regardless.
It's worth noting that +2 maps are a dangerous thing.
They can cause players to get out of their depth -
playing maps that are too hard for the items they currently have. Herp Derp.

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