Gameplay idea
Wouldn't it be fun when corrupting an item instead of modifying it randomly it would give a list of 3 side effects it could apply randomly. Where the list could be composed by a combination of bad or good effects.
3 bad effects item is would be hard to carry or use 3 good effect item would be OP Example of bad side effects: - every x enemy hits you will bleed for x to x long - between x to x seconds/minutes you have a chance to be afflicted with x Examples of good side effects: - at a random time you will unleash frost nova - when hit more than x times you have a chance to chatter the ground around you for x to x meters Last bumped on Dec 14, 2024, 11:17:18 AM
|
|