Gameplay idea

Wouldn't it be fun when corrupting an item instead of modifying it randomly it would give a list of 3 side effects it could apply randomly. Where the list could be composed by a combination of bad or good effects.

3 bad effects item is would be hard to carry or use
3 good effect item would be OP

Example of bad side effects:
- every x enemy hits you will bleed for x to x long
- between x to x seconds/minutes you have a chance to be afflicted with x

Examples of good side effects:
- at a random time you will unleash frost nova
- when hit more than x times you have a chance to chatter the ground around you for x to x meters

Last bumped on Dec 14, 2024, 11:17:18 AM

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