Ascendencies system is a terrible experience.

Rarely do I post on the forums here. But I have to just get this off my chest.

In my opinion, the ascendancy system is a complete mess. There is no indication in-game on how to get these. I'm baffled as to how something as build-defining and crucial as your ascendency class is not weaved directly into the core campaign.

Also, being forced to play Sanctum & Ultimatum IS NOT FUN. I avoided that content in PoE 1, and hate that I am FORCED to do it here to simply get the basics of my character together. Sanctum is a particularly egregious offender, given the honor system completely bypasses the defensives you've been building for your character the entire game.

Having a rogue-like as a side activity is interesting, and it should exist for the people who enjoy it. Please do not FORCE the people who do not want to engage with this league mechanic to do it.

Hot take: Lab was better. And that is a hell of a low bar. Yes, it was tedious. Probably very few people liked the mazes. But it was at least tuned to be able to be smashed and forgotten about quickly once your character hit a certain power level. I always saw it as a dumb chore that I had to put up with and moved on.

I'm not seeing how this can be done in the current iteration of PoE 2. I'm not even certain if its part of the PoE 2 "vision" for that same kind of equivalency to lab. This leaves me with the incredibly uncomfortable idea that I may need to grind out and spend a lot of time doing league mechanics I don't want to do.

Its disappointing considering one of PoE's strengths is the whole "customize your own end-game" philosophy. That one went right out the window on this one, and in my view conflicts with a core tenant of what makes Path of Exile great.
Last edited by Naysayer461#2282 on Dec 14, 2024, 7:03:38 AM
Last bumped on Dec 16, 2024, 3:35:08 PM
and there are also many people who dont like the lab in poe1 .

you force yourself once and then you are done with it.

if you cant do it then you can pay someone to do it for you unless you play ssf (thats your own problem then)

i did the first 6 points on my own (didnt succeed in first try because im bad with traps)

after i bought the last 2 points i will never play the acendancy trials ever again.


and i dont see who forces you to play a mechanic you dont like.

If you really mean snctum and ultimatum then poe1 is not different, you have to play lab if you want the 8 points.


Last edited by Delamonica#7854 on Dec 14, 2024, 7:17:44 AM
"
and there are also many people who dont like the lab in poe1 .

you force yourself once and then you are done with it.

if you cant do it then you can pay someone to do it for you unless you play ssf (thats your own problem then)

i did the first 6 points on my own (didnt succeed in first try because im bad with traps)

after i bought the last 2 points i will never play the acendancy trials ever again.


and i dont see who forces you to play a mechanic you dont like.

If you really mean snctum and ultimatum then poe1 is not different, you have to play lab if you want the 8 points.




You are missing the point I think, its not about difficulty. I'm trying to communicate that the trials aren't an enjoyable experience.

I got the ascendencies done fine. It simply wasn't fun.

Also I acknowledge that lab sucked too. Lab, however, was much easier and faster to get done than the trials in PoE 2. I'm not really sure what the point you are trying to make here is.

Because PoE 1 had a highly unenjoyable system to gain ascendency, it is therefore acceptable that this is brought into PoE 2?
I like the trials.
"
tobikk#4614 wrote:
I like the trials.

yeah you definitely aren't playing melee.
It's the most god awful experience. Made me quit playing several times this weekend. I would just give up and altF4.

Building armor, I mean to get hit, guess what resolve doesn't care. Also the boss, when you reach the last phases he basically never comes into melee range, he just spams volcano and drops.

Maybe the resolve formula is off. Life bar barely moves but resolve goes down by a quarter. Bigger hits, lose 100ish life, resolve goes down by like 250-300.
Last edited by capprice13#7209 on Dec 16, 2024, 2:01:49 AM
Really feel for the melee bros. I even can't imagine the rage if someone sees they added thorns modifiers on items & skill nodes and actually built for it to run into Sekhemas.

I don't even like it as ranged lol.

Either way, this isin't about judging what people like or don't like. I just wish they'd introduce a more neutral format to gain ascendency.

If you like trials. I'm happy for you. But it doesn't need to be tied to ascendencies, and you can run and enjoy that content for loot all the same without it being a requirement for ascendancy.

Any other position is simply gaining enjoyment out of greifing the playerbase.
defend them all you want , even the last patch that added the text to trial items that tell if they will give you the points is bad.

i got baited on a trail of chaos 7 coz it said on the item it will give me the points , and it was not grey , to later find out after much struggle that no i need the 10 one .

in my opinion GGG bit more then they can chew and they are choking now.

they wanted the player base from poe 1 , that is why so much stuff is copy pasted. from poe 1.
they wanted the hardcore soul like super duper gamers , so they made everything
10x more punishing .
but they also want casuals so they simplified things .

and by trying to go for everyone , now everyone is mad at something.
and everyone dosnt like something in the game .
(which ofc cant be skipped or gone around )

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