“Combat blocking interactions” (console)
Not being able to interact with things while in combat ruins the “Escape” room of Sekhemas trial. Because of it, an enemy can follows you underground and essentially “stalls” you out which doesn’t seem intended. You are unable to interact with the crystal and have to either reset or die. If you move around the analog stick at just the right angle while standing in the right place you can get the prompt but i nearly died failing it. Please adjust the death crystals so they can be used in combat.
If the intention was to have a series of gauntlets, have monsters grant you more time Last bumped on Dec 13, 2024, 2:47:36 AM
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I'm curious to this as well. I wonder what the devs intend because at least for me I'll need to be a much higher level and do a good deal more damage to finish it.
Maybe that is the intention. Gives a reason to revisit Act II at some point instead of just leaving it behind for good. |
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