12 Classes
GGG nerfed into oblivion MANY builds all at once by nuking ailments.
My question is if this shotgun approach is what we can come to expect from future balance patches or if this is a one off? Why this is important, we only have HALF of the classes right now. There will be 12 and currently we are at 6, each class having 3 ascendency's for 36 unique playstyles? I'm finding it challenging to imagine how 36 of anything can be completely unique and un-alike, so if you go and blast the nerf gun at something it'll more than likely affect multiple things like the CoF nerf has done. Last bumped on Dec 13, 2024, 12:15:42 AM
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