Hexblast changes poe2
Hi,
Just questioning the logic/decision behind the changes to hexblasts tooltip, rather then detonating all curses it will only detonate 1 curse. This felt terrible before and was hoping the change would be to make it work as the original tooltip described rather then removing "all" from the tooltip. This cripples hex blasts single target damage for bossing and is counter intuitive to how blasphemy is designed to run. Also creates a redundancy for 'you can apply # additional curses' items and keystones as you will already be procing for max dmg on single targets with 1 curse. This leads into a dependency for shotgunning mobs which aren't always present on bosses. Sure you can run multiple curses for added effect but the scaling for how expensive hex blast is mana wise just feels to much of a burden right now. Anyways I am loving Poe 2 sofar this just made me feel scammed because rather than make the skill work as the tooltip intended, you just changed the description. Last bumped on Dec 12, 2024, 11:52:16 PM
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