Question about endgame boss variety

I'm loving this game, and am currently only halfway through chapter 2. Personally, I dislike fighting harder versions of the same enemy. So, my question is, how are the endgame bosses within the various modes, are they unique?

I'm really hoping that they're unique to endgame.
Last bumped on Dec 12, 2024, 4:07:43 PM
You kill them in like 10 seconds in maps with a decent build. Hardly harder than most rares, and wont on death effect you when you go to pick up loot.

Jarring how much easier mapping is than a fresh start acts playthough is, but even now you can trivialize acts by trading since the market is flooded with leveling gear now.

Unique bosses are from past league mechanic like breech, or the new bosses in further floors/trials from our new version of labs.
Last edited by BossOfThisGym#2062 on Dec 12, 2024, 1:46:51 PM
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You kill them in like 10 seconds in maps with a decent build. Hardly harder than most rares, and wont on death effect you when you go to pick up loot.

Jarring how much easier mapping is than a fresh start acts playthough is, but even now you can trivialize acts by trading since the market is flooded with leveling gear now.

Unique bosses are from past league mechanic like breech, or the new bosses in further floors/trials from our new version of labs.


Ahh, ok, thanks for explaining. I don't mind hard bosses, I just don't want to fight the same bosses from the campaign.
The few pinnacle bosses are pretty hard, map ones not at all. Only at t13 though.

Floor 4 sekehema has a shitload of ehp, probably 10x as much as anything else even the 10 room trial boss.

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