Shockwave Totem Crit Scaling
I was using Shockwave Totem and wanted to get some crit, i then realised there was no totem crit nodes and specced into generic crit nodes. I noticed that Critical damage bonus damage nodes worked on Shockwave Totem while Crit chance nodes did not.
Last bumped on Mar 2, 2025, 6:30:31 AM
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This bug applies to all Totems. Totem scaling in general is messed up. Increased crit damage on your weapon in inherited by Totems but not increased crit chance. Flat damage on your weapon does not apply to Totems though I don't know if thats a bug or a design decision. |
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Yeah, picking crit chance nodes doesn't affect Totem when it should... so yep, that's a bug. Because Totem can crit, that's why it has that 5% chance crit. The same with astral projection doesn't work on shockwave totem when it should work.
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" I found out another thing... it seems like if you pick a crit chance node on the tree, you need to log out to character select first for it to take effect, lol... and then it seems like it doesnt apply the correct amount... like a 10% crit chance node = 0.5% crit chance on the totem, which is not correct; if that's the case, you literally need 1600% crit chance just to hit at least 80% crit chance on the totem... |
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" I haven't tested but I am assuming the flat +% to crit chance which increases base crit chance that can appear on weapons probably does not apply either. |
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this is still in the game for both shockwave and ancestral warrior totems
increased attack speed works, increased crit damage bonus works, but crit chance does not work, at least it doesnt update in the UI |
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