Suggestion for unarmed
Hey GGG, appreciate the effort so far for the early access.
As I'm leveling my Monk to spec into Chayula, I can't help but notice a few things regarding unarmed combat in particular, mostly that in its current state things are too stiff, and it is mostly an unusable archetype for unarmed only. I'm sure there are plans in the future, at the very least adding facebreakers and/or a node equivalent on the tree at some point, but I'm hoping that, at the very minimum, a few of the quarterstaff only skills (including flurry/combo attacks) will gain an unarmed variant. Even if it's something as simple as changing the unarmed variant to go from the staff's two hits and a sweep on ice strike to be two straight punches and an overhead sweeping kick. Maybe sped up animations for the current palm strikes to alternate between arms if you're unarmed? I suppose it's to say I'm looking forward to it more than anything, and my chonk eagerly awaits being able to use their bodies to their full effectiveness! Last edited by jsovetky#1878 on Dec 12, 2024, 3:50:01 AM Last bumped on Dec 12, 2024, 3:46:32 AM
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