Making this kind of changes pushes players away

Making overnight changes to cast on freeze which does not nerf but totally wrecks it is going to push players away from your game.
You just removed the whole cast on.. option in the game, a nerf on damage would have been better.
Whit the crappy gear drops, expensive respec and not that exciting campaign to REPLAY you're going to push players away with these kind of changes.
Sorceress feels pretty weak compared to other classes and you just deleted a viable and fun gameplay, You deleted it, not nerfed it.
It's not this change I'm worried about it is how you adres these builds with a sledgehammer while in your presentation videos you hinted that strong builds would be welcome (not tested support gems).
This is my first moment I have a serious bad taste in my mouth of this game, one step out of the door to be honest.
Last edited by Johannez#5180 on Dec 12, 2024, 2:03:00 AM
Last bumped on Dec 12, 2024, 3:20:13 AM
yeah. probabbly i will stop playing poe2 now.

all my friends also. game is hard enough. buff things instead of nerfing...
IGN: Elron
It just feels like an untested large swing with a nerf bat. Like CoX skills are not unique to OP builds, they are a fundamental part of the game and this destroys them.

A juiced out CoF that only casts once every 20 frozen mobs is worthless. So sure there are other builds you can respec to at a cost, but the average new player is going to see this, be annoyed by it, get lost in trying to respec/rebuild and run out of currency.

It was just such a bad decision.

Yes it's EA. Yes things are going to get nerfs, but nerf properly this isn't D4.
i will stop playing now
sooooo sad

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