Roll back the roll change, please.

Being able to roll through enemies makes encounters feel too easy. There are encounters in this game that are clearly intended to surround you and now those are pointless because you can roll away/out of the trap. You said that you wanted enemies to block you, please make it how it was and how it was meant to be.

Thanks
Last bumped on Dec 12, 2024, 4:06:47 AM
"
Being able to roll through enemies makes encounters feel too easy. There are encounters in this game that are clearly intended to surround you and now those are pointless because you can roll away/out of the trap. You said that you wanted enemies to block you, please make it how it was and how it was meant to be.

Thanks


Still hardstuck in Act 1 huh?
It’s better the way it is now. Don’t change it.

Thanks
100% agree with this, I just rolled through a prison of bone that was cast against me. Its honestly rediculous to have a unit of 0 you can cheese roll and it becomes a gimic to exploit. The original design they had before makes sense. Its too soon for them to be making a change like this anyway games barely been out a week. People must have cried pretty hard about getting trapped. I personally really liked the 1 unit ratio. the cats out of the bag now, and those who are for this change would cry if it was reverted even though its way better. I shouldn't be rolling out of a cage designed to trap me, come on now.
+

Report Forum Post

Report Account:

Report Type

Additional Info