Some Feedback for POE 2

Some feedback

Bosses are cool but some are way too tanky to the point where I run out of either mana or health potions. I am not super skilled at these games, I don't want the difficulty reduced. But getting to a 2nd phase of a boss to get killed and then restart the entire encounter from scratch isn't fun. "but git gud" - I am a casual player, not a hardcore ssf. If the only way to play this game is to be super hardcore and min-max from the beginning, then this isn't fun. A checkpoint system with boss phases would be nice.

Dying to a poison cloud/random explosion after you kill an enemy and lose the very rare loot and resetting the entire map isn't fun.

Getting through a reset map 2 or 3 times is painful and boring(I know checkpoints are coming)

Melee doesn't feel that great and the difference between a melee class and a ranged class is chalk and cheese. I am stomping this game with the sorc but the monk doesn't feel that great. Many bosses seem to have a weakness to range as in it's better to sit on the edge, kite and fire. Going in for melee is extremely punishing.

Flasks run out during extended boss fights with very few chances to replenish. Or its a bug, I'm not sure.

I enjoy the boss encounters but dying to them 3-4 times just to learn their phases/attacks isn't fun.

Game looks great, sounds great, skills are cool(many feel useless). Ill still be playing but feel like there is more tuning to be done. I am not asking to dumb down anything or make bosses squishy but maybe a league that is geared a little more to casuals would be nice.

still 9/10 for me
Last bumped on Dec 11, 2024, 4:22:54 PM

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