Is GGG for real with Trials being hitless? Do they hate melee?
Doing the Trials of Sekhemas is absolutely agonizing as a melee character.
Trying to go hitless on a melee character is infinitely more difficult than it is for a ranged character. As a warrior it's even worse, since you use armor and not evasion. lol for any kind of thorns build. How does something so blatantly in favor of ranged become a core endgame mechanic? For the love of the game, please think of a different way to do Honour that isn't nails on chalkboard for melee and a breeze for ranged classes. Last edited by macksfield#3597 on Dec 11, 2024, 3:04:59 PM Last bumped on Dec 11, 2024, 2:57:36 PM
|
|
Both sanctum and ultimatum feel as if they have been forced into the game before they should have, and probably should not have been mandatory progression content. I would have preferred these as simply event nodes that showed up in the atlas.
Last edited by h3xd#1039 on Dec 11, 2024, 2:58:47 PM
|