Remove or rework the water orbs from river hags

Currently they are the worst thing to ever fight as a melee character especially when a lot of atlas maps are tight corridors. The orbs slow you down dramatically and completely ignore every single type of defence your character has built up.

It genuinely feels awful on my titan warrior that took shield and armor nodes to just suddenly drown in a water orb in mere seconds to a white mob.

The orb was cool in the Eater of Worlds fight.
It isn't cool when a white mob can do it on random mob spawn chance.
Last edited by MoldyGash#5323 on Dec 11, 2024, 2:45:06 PM
Last bumped on Dec 11, 2024, 2:09:21 PM

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