Tedious and annoing =/= hard and difficult

I played POE2 for 42 hours now, couple of hundred hours in POE(1) and thousands in other RPGs and MMOs.

I love the boss difficulty. I think the fights should last even longer, could be even more challenging. There should be more phases, bosses should have more abilities. The class builds that can kill the bosses in couple of seconds should be hotfixed and removed. Killing the boss should not only be, but also feel rewarding.

I think the item drops are fine, especially after the latest patch. I would rather see more crafting material than more rare items.

I won't complain about classes, passive tree, skill gems and other game mechanics, but there is certainly room for improvements (like the ability to see all support gems for specific skill).

I would also love to try DRUID and other classes... and now, the "BUT":
Am I looking forward to play through the campaign again? NO!

Every map is a maze. Every map has dead-ends. Every map is way too long. There is not a single map I would say I enjoyed playing through. And the ones that look and feel amazing are again flawed by being too long with too many dead-ends to the point where it feels just plainly annoying.

Considering the size of the maps and amount of mobs, you have basically added quantity and removed quality.

Maybe look at the Lost Ark dungeon and raid design. The game has very quick dungeons with easy thrash-mobs, yet boss fights are insanely hard (PoE2 is not even close to the difficulty of boss fights in LA) and still - the gameplay feels amazing. Many people enjoy very small maps with very low amount of mobs and difficult boss or mechanics, there is nothing wrong with that.

Would still rate this game 8.3/10, worth my investment.

Not complaining, just giving my feedback.

Keep up the good work! Thank you!
Last bumped on Feb 1, 2025, 8:51:36 PM
Have you played Elden Ring or Black Mythin Wukong?

Those are boss fights not shit POE 2 has going on.

I fully agree, POE 2 boss fights are nothing compared to Lost Ark.

In addition, Lost Ark makes you feel powerful once you gear-up. The gearing experience has been so lack luster to point of boring. Not to note the RNG, RNG and RNG. Would not be an issue if there was loot in a looter game. Lol
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Vlkodlak#4435 wrote:
I played POE2 for 42 hours now, couple of hundred hours in POE(1) and thousands in other RPGs and MMOs.

I love the boss difficulty. I think the fights should last even longer, could be even more challenging. There should be more phases, bosses should have more abilities. The class builds that can kill the bosses in couple of seconds should be hotfixed and removed. Killing the boss should not only be, but also feel rewarding.

I think the item drops are fine, especially after the latest patch. I would rather see more crafting material than more rare items.

I won't complain about classes, passive tree, skill gems and other game mechanics, but there is certainly room for improvements (like the ability to see all support gems for specific skill).

I would also love to try DRUID and other classes... and now, the "BUT":
Am I looking forward to play through the campaign again? NO!

Every map is a maze. Every map has dead-ends. Every map is way too long. There is not a single map I would say I enjoyed playing through. And the ones that look and feel amazing are again flawed by being too long with too many dead-ends to the point where it feels just plainly annoying.

Considering the size of the maps and amount of mobs, you have basically added quantity and removed quality.

Maybe look at the Lost Ark dungeon and raid design. The game has very quick dungeons with easy thrash-mobs, yet boss fights are insanely hard (PoE2 is not even close to the difficulty of boss fights in LA) and still - the gameplay feels amazing. Many people enjoy very small maps with very low amount of mobs and difficult boss or mechanics, there is nothing wrong with that.

Would still rate this game 8.3/10, worth my investment.

Not complaining, just giving my feedback.

Keep up the good work! Thank you!


I agree. If their vision is to make it slower than POE1, then I hope they fix the boss encounters where you interact with boss mechanics instead of just building up damage to delete them in seconds.

Right now, it feels like to finish all the content in this game, you need to do the bare minimum for defense (high HP/ES, capped resistances, and some evasion or armor) and stack everything on damage to erase the boss in seconds because you are still going to get punished if you lean towards defense rather damage.

I definitely agree on Lost Ark; it was insanely hard but rewarding if you managed to defeat the boss. Maybe they can also create group raids like how Marvel Heroes did their raids - raiding there was awesome.

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