PoE 2 Feedback and bugs so far
Hey everyone,
at first let me thank you GGG for this awesome game, I really love it and cant wait how it will be on release. Here is my experience and feedback that I can give so far after 60 hours and level 74 on my character and doing 6 tier maps at the moment. game bugs so far & feedback: 1. As much as I love this game, I really dont get the trading system in it. That was a thing that turned me away from PoE 1 to be honest. And I was hoping that it would change in PoE 2. I just dont get the fact that I have to do the transaction IN PERSON and not through an auction house. What if I want to sell stuff in bulk? Do I have to stop mapping and just do selling for one hour? What if the other person is afk, or is trolling? I had the experience now more often that I go to Poe Trade Website and the seller is just afk. I really dont get the system guys, im sorry. If people have to use third party tools and watch a trade tutorial first, something is wrong. 2. menus are slow, like opening the map or the quest tab 3. please show me in the skill menu also the uncut gem screen that i can lookup support skills, and other skills without an uncut support or skill gem. 4. sometimes open portals are gone after some time 5. Respec costs are way too high, especially in this early access beta stage of the game. Just let us try out things and experiment, maybe turn the costs up again on release. 6. its very very unclear at the moment how you get ur 3rd and 4th ascendancy points o also in addition to that, I find it brutal that you lose the currency to ascend on the 3rd and 4th attempt if you fail. The trial is hard enough in itself 7. if you hover over your skills at the bottom right, the tooltip should tell you what the skill does in detail, like you would hover over in the Skill menu. 8. add the new runes type also to stash as item type, that you can easy stash runes with ctrl + leftclick and it goes in the stash tab that I want. 9. in act 3 the maps are way too big, for me it was very frustrating till you finally find the npc or the passage on these maps. 10. add a past/presence button on act 3 that we can switch between the past and the current time. sometimes you want to portal to the specific time zone. 11. also if you finish a map it still says on the atlas map, map in progress, which is confusing for new players. 12. Im not a great fan of the UI designs in PoE 1 and 2, for example in the campaign I find it hard to understand when I open the world map if I had finished things on parts of the map. For example bosses, a gray and yellowish skull doesnt say a lot. Gray could mean that I have not scouted it yet, make it more clearer for people to understand maybe with a red cross over the skull or something like that. 13. Ritual spots and other league mechanics when you enter a map tile should show allways on the map when u have scouted them, same as other special things on maps. 14. Show the current map tier that im in as an info somewhere As for the difficulty of the game, I just can speak for myself but I found it so far challenging yes, but also like super doable and that as melee with my monk and also as a player who played PoE 1 for like 100 hours. Just dont get it how PoE 1 veterans can struggle that hard with their knowledge. I was in teamspeak with a PoE 1 veteran who ripped like 1 and a half hour on act 1 endboss. I dont know you just have to learn boss mechanics and phases and dont have to be mechanicly gifted. Thanks again and cheers Last edited by Parad0xpoe#7172 on Dec 11, 2024, 5:04:57 AM Last bumped on Dec 11, 2024, 3:18:25 AM
|
|