Please reconsider the planned dual-wielding restrictions

I don't know if there has been any further info regarding dual-wielding but last I heard dual-wielding will be limited to the same weapon only.

I really hope you reconsider this approach. I understand a lot of problems comes with allowing mixed weapons in animating and balance but I think it will very unfortunate if you stick to the current concept.

Even in PoE1 we are restricted to using skills that only both weapons can use, which I think is a mistake even there. I realize it feels strange to have dual-wielding nodes give bonuses to something we're only using one hand to attack with but I really wish you could simply use dagger skills with your off hand and sword skills with your main hand, for example.

In PoE2 the gameplay and skills are a lot more deliberate and interesting, and being restricted to only using one weapon type would be such an extreme shame. I hope you can find a solution where we will be able to use two different weapons while dual-wielding, even if it doesn't make 100% sense. Just getting dual wield node bonuses but not getting the dual-wield damage bonus listed on the skill when using Rolling Slam while wielding mace+axe for example would IMO be perfectly fine.
Last bumped on Jan 16, 2025, 6:49:08 PM
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