PoE 2 floating damage Numbers
I can only speak for myself and the friends I’m enjoying this game so far. We all agree that this game (quality of life) is missing sooo bad floating dmg numbers as in other (A)-RPGs. If so many ppl hate this idea then just give in option to turn it off/on. But it’s seriously would feel so rewarding for trying out new builds/ small adjustments on the build. The announcing that turns out into = healthbar by bosses is just hilarious! If you play this game not even solo it’s even more hilarious, that’s a joke of a feedback for your damage and feels almost the same as in poe1, where there weren’t any dmg numbers at all.
If you would check the internet about this theme you would see for sure almost half of the playerbase wishing this. Thanks, best regards Last bumped on Sep 10, 2025, 12:22:08 PM
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I agree. We floating numbers... at least as an option.
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+1
I want them. I fucking hate not having them. |
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Yes i dont understand why poe dont have that i need to see if my item switch work?
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Fortunately this will never happen. I don't want to explain why it doesn't make sense or match POE, as it should be obvious.
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If they give u visible indicators of any kind of what the mobs/npcs are doing.
You will be able to easly see and notice how janky, unbalanced, random and badly coded everything is. Thats why theres no indicators or damage nubmers. Thats why theres no DEATH RECAPs Becouse you will be able to see the random jank happening all the time. |
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