"Blood Magic" node - Useless mana flask?
Ofcourse it's early access, low level, not many uniques and I probably have to accept my mana flask being useless, but there has to be a way to make use out of it right?
A couple of my own suggestions: - Make it so Blood Magic either buffs the life flask or have me take another life flask. - Make it so another passive makes the mana flask into a life flask or other way around. - Make a unique item that gives me either of those things (although you're then a bit dependent when taking "Blood Magic") Perhaps some of you already have some suggestions that could work, but feel like I am wasting the mana flask with that node. Last bumped on Jan 9, 2025, 3:38:16 AM
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" +1 |
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it is the same for Mind over Matter but anyway 300 mana flask is useless with 5k mana too
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+1 there should be another use for the slot, maybe exchange for extra charm slot as well or a charm buffing flask? Just spitballing - definitely not something that makes Blood magic so op that it would be the only solution for mana after.
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Perhaps bring back utility flasks, make it 3 slots for flasks so that you can have one for life, mana, and one utility similar to how the charms function. Then using this node which eradicates the use of mana, let someone now be able to equip 2 utility flasks since they don't need mana anymore, thus making this node extra worthwhile and provides unique gameplay changes
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definitely don't bring back utility flasks but i do agree we need more options for flasks for ci/bm type builds (and more)
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