Can't assign attribute nodes to Weapon Set 1 when assigned already to Weapon Set 2




So I had 2 Weapon set points that I got from a quest/killing a boss etc.

I went to my tree, selected Weapon Set 2, assigned the 2 points to STR attribute nodes.

This worked.

However now if i go to Set 1, i can't reassign those points as INT or DEX. I can only take different nodes. I also can't continue the tree from after those nodes (this is *not* a bug i believe, but expected behaviour).

Sorry if this is a repost but this specific interaction i couldn't find documented.

Cheers!

[EDIT: I'm really struggling to get the images to embed probably but got there in the end]
Last edited by seqqura#6438 on Dec 9, 2024, 12:57:09 PM
Last bumped on Jun 16, 2025, 9:19:20 AM
Surprised how few reports of this there are, and that it's still in the game.

The bug occurs the same no matter how you assign. I assigned str to tree 1. When assigning the point in tree 2, it only pops up str, not int or dex. So you can only assign the exact same attribute, which would be a pointless waste of a weapon swap passive.

I thought I was doing something wrong so I refunded the point. Then started with int. Same behavior, can only select int on 2nd tree.

I then thought maybe this is absurd intended behavior. So i redd the Information popup that explains no Keystones etc. No mention at all of attribute points, so it's a bug.
Mercenaries: 99
SC: 95 97 96 100 95 96 97 98 95 97 96
HC: 96(dead)
Character archive: view-thread/963707
Last edited by unsane#5479 on Mar 18, 2025, 12:10:01 AM
any update on this?

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