Animation Bug - ACT 2 Tor Gul - The Defiler

TALAMONA WARRIOR,
I would like to point out the animations of this boss, as they skip frames and reset the auto attack as well as making the player move randomly.
Last bumped on Dec 19, 2024, 1:30:52 PM
i can confirm. frustrating fight when the character is jumping around the place.

Had multiple frustrating moments when i was not able to move. The character frame of the boss is causing my player character to be blocked between arms sometimes not able to move or dodge (and as far as i can see char wasn't stunned either)

Lets say, this boss fight start animation when Tor Gul composes him self from pile of bones looked for me veeeery suspiciously different from video maybe it was a bug, but in real gameplay instead of that cool and smooth animation you see how just bunch of bones randomlly fall from the sky like garbage, and boss fight animations also looked very jagged..looks like famous witch promo video demonstartion was just manualy animated/prerendered and didnt represent actual quality of real gameplay. Watched other people videos of same boss fight - battle start animation is not such ugly as it was for me..so probably some bug (i also had some stutterin in the beginning of that level and my character T-posed in inventary menu screen). Btw compared video of actual boss fight videos form EA with demonstration looks like some things were reworked - like two-hands swipe attack animation look a bit different now.
Last edited by vpalmer#6391 on Dec 19, 2024, 2:01:40 PM

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