Why did the devs go for FSR 1 instead of FSR 3 in POE2?
Basically the title. I've been having a good time with POE2 so far, but I cannot stress enough the issue of FSR. NIS has been great for boosting FPS without much cost to the visuals but it has its many flaws that both new DLSS and FSR iterations have solved. I hope the devs at least plan to put in these options in their latest versions and not settle for old, deprecated variants.
Last bumped on Dec 18, 2024, 8:11:52 PM
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Yeah this is a very strange occurrence happening with games coming out currently. devs keep using fsr1 instead of the most up-to-date version of fsr3, it does not function like dlss where you NEED a specific card for it to work properly
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Hopefully they'll add it in future
FSR 3 and Framegen would be a great addition for performance Please devs |
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Any update on this issue?
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the fsr option is the best one already heh (even on nvidia).
dlss and nis both create weird blinking tiles on far rooftops on the login screen. i'd be down to try other versions of FSR, it looks good. i have it on "no upscale (native AA)". makes the jaggies smooth. Last edited by teksuoPOE#2987 on Dec 18, 2024, 8:14:02 PM
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