Help with my filter. Make "chrome recipe" higher priority than "show rares"
I made a custom filter to show rare armour (see below)
The problem is, I want the chromatic recipe rules (see below), to be higher in priority than my custom rule. But when I do that, it nullifies my custom rule completely for some reason (none of the rare armour specified will show anymore). FYI, I don't have other custom rules that hide items. And I need chrome to be higher priority because I want rare items that qualify for the recipe to be highlighted so they are easier to recognize quickly. If chrome is lower, the rare chrome items don't get the "chrome highlight" (they look like any other shown rare in my custom rule). Only magic and normal chrome items get highlighted in that case. I've even found the exact place that the chrome rule exists in the priority sequence. It's "Rare Endgame Items - lowtierchromatics". There is another chrome rule above that, but I need all chromes to show. And I've tried making my custom rule 1 tier lower, or exact same. And also messed with priority index from 0 to 9999999. Nothing has worked Any help is greatly appreciated, even if it's to tell me it's not possible to make work. Thanks. Last bumped on Nov 21, 2024, 7:17:13 AM
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No idea how to do it with the software you use. But if you just edit the text file then its trivial: Just put a RGB rule high up.
No wonder it's lost, it's in the middle of the jungle!
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" I think you would find more success trying to work with what's already in Filterblade. Check out "Endgame - Rare Tiering (LVL 68+)" -> "Weapons and Armours", and look at what it's doing with tier decorators and definitions. These are also the rules that are overriding the custom rule you were trying to add. If you right-click your rule set to "Override Rare Endgame Items - lowtierchromatics" and click "Show Priority", you'll see that the higher priority rules just above it are "Tier 1 Rares", "Tier 2 Rares", etc. If you want to continue using the custom rule you added, instead of working with the tiering in the filter, set your rule to override "Rare Endgame Items - Breach rings", so that it can receive the Decorator rules without being hidden by rules underneath. |
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So lets say OP is trying to achieve the outcome of the title, if rare armor is being prioritiesed over chromatic recipe, they could set up a decorator rule that shows these rare armour drops as chromatic recipe? Is that correct.
I can see there is a section under EG rare for rules, and one of them relates to highlight chromatic rare, would this have something to do with it? I've been trying to do something similar for items with high quality, but haven't learned how the decorators work yet. I've been trying to find what rules apply to items that drop with above 20% qual. I can see there is a section "Overquality, synthesised, and others", does this take priority over EG rares? (Tested in game, this seems to be how it works, that these special rares are higher priority. I guess the EG rare rule is higher than the general rule section which contains the chromatic recipe rule, so OP is not seeing these as chromatics, but as rares? I've turned on the rule for Highlight chromatic rare under EG rares section, I think this is the way to do it. I guess if you want it to look the same as the chromatic recipe drop, you would need to match the visual properties. Have not tested it working in game, as I don't want to implement the rule, but it seems like it is available there to be used.) Last edited by Belegur85#5784 on Nov 20, 2024, 8:19:57 AM
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@Jadian#0111
" This doesn't work, because it places it above the chrome recipe rule. " But what's an easy way to do that. The tiering system is complete mess and not at all aligned with what I'm trying to do. I currently have everything in Endgame-Rare Tiering disabled. What I've come to realize is, there must be a rule that is hiding rare items. But where is it, and how to change it?... So I did some experimenting with priorities. This is what I found -at 334-low tier chromatics AND UP = my rule shows -at 339-Jewels Identified AND BELOW= no show Note that you can't choose a priority between these numbers. I also noticed something strange... You see here the priorities above my rule when I set it to 339. We see the chrome recipe rules as expected (turned off for testing). But underneath them, a strange rule at 338. I clicked the arrow next to it, and am given a popup saying "No matching rules found in customizer". I think this must be the culprit. And perhaps there is some bug, not letting me access it. Could you do me a favour, and see if this rule exists for you? And what happens when you click the arrow? |
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" That might be what I have to resort to. But I don't know how to do it. Do you? Or do you know a quick guide that will get me there fast? |
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" Great idea! I don't know how to work with decorators either, though. Would love to hear from some one else that does, that can show me how to set it up (if it's indeed possible). |
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" This rule exists for me as well, and I get the same result. The reason being that it isn't an explicitly defined rule, but an escape that catches items not caught by earlier rules. It hides ilvl 68+ rare weapons and armour that aren't tiered or highlighted by more specific rules, such as those for identified items. " I suppose that could be a concern if you want the armor you're trying to show to also have the chromatic recipe decoration, though it'd probably replace the any other decorations you'd want to put on the rare armours you're highlighting. I thought the tiering system might be of use due to being able to hide low-end gear, but I hadn't considered that the goal might be recombinating which would make weak gear with good mods useful. Looking a little more found some different rules you might find useful instead. Under "Endgame - Rare Tiering (LVL 68+)", you might be interested in "Highlight chromatic Rares" which gives higher priority to the chromatic recipe, and "Highlight rares by Armour Type", which would highlight the rares before any of the tiering rules/decorators would occur. |
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" If you look in the section for end game rares, the first section is "add custom show/hide rules". If you click on the tab, it will open up a list of rules, on of them is "Highlight chromatic rares". I think this is what you want, and I think it is off by default currently. If you click on "unmade custom rule" it will open the rule. If you try to change the rule from disable to show, you get an error message telling you you need some items selected. So click on the select item class and choose some. You probably want all items that can have sockets. It will then let you set the rule to show. I've never used this before, so I can't say for sure it works, but I think it has been setup like this to enable what you are asking for. Then you prob need to change the visual to what you want. They've done a really good job setting this all up for noobs like me, but the more complex things get eventually there will be something the site can't do and needs your own specific filter. I think it probably can do this, but it is starting to get a bit specific. I'm also interested in learning how to make my own simple filter if someone has a good guide. I think the information on here it covers it, but its a bit much to tackle for people who aren't programmers, especially when filterblade provides a good option that works for most purposes. Last edited by Belegur85#5784 on Nov 20, 2024, 12:00:05 PM
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I have solved it, thanks to @Jadian#0111, and @Belegur85#5784. Thanks so much for your help! I used the method you suggested, of making a custom rule in "Highlight chromatic rares" in the "endgame-rare tiering" section. And this rule is customizable for where it sits in priority, so I was able to set my rares rule into a spot where it showed, and the chromatic rule above it.
" Thanks for looking into that, and confirming my suspicion. I find it strange that it isn't described on the website, and that it can't be modified. Which leads to problems like the one I had. |
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