Allow to resurrect in map - to avoid 2 load screens
Every time you die, you:
* load to hideout * load back to map This is genuinely two useless load screens. In the campaign, you can resurrect near the boss spawns (after you died). Why do we need to waste life starting at load screens? Character is already penalized by losing exp by dying. This just plain unfun. Also after loading the game makes few seconds on lag. Also, why is the option to "Resurrect in town" the first one? In my opinion it is very rarely clicked by anyone. You could do an A/B test to see. Last edited by 8882 on Nov 11, 2024, 9:04:13 PM Last bumped on Nov 11, 2024, 9:01:17 PM
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