Skill effects are regressing.
GGG is going backwards when it comes to skill effects. They are becoming worse and worse. I fear because of optimization requirements for console compatibility, they make the skills look less powerful. I hate when console affects the pc version of games.
Case in point: Original Fireball skill: https://www.youtube.com/watch?v=yxWpQOofPQQ Current Fireball: https://www.youtube.com/watch?v=WV1TwYEouvQ Original Firestorm skill: https://www.youtube.com/watch?v=yfd1Y32BApI Current Firestorm of pelting: https://www.youtube.com/watch?v=E7OMQx9k5r0 Original Ice Nova skill: https://www.youtube.com/watch?v=62sWpIj6kS0 Current Ice Nova: https://www.youtube.com/watch?v=ErQgPo1pPNY OPEN BETA TRAILER: https://www.youtube.com/watch?v=NDFO4E5OKSE Heart of Purity Awarded 'Silverblade' to Talent Competition Winner 2020. POE turned into a ratrace for the most div/hour. https://www.youtube.com/watch?v=NDFO4E5OKSE Last edited by Reinhart on Nov 10, 2024, 4:21:40 AM Last bumped on Nov 13, 2024, 4:48:04 AM
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In my opinion they look like shit in both examples. That second fireball has much faster projectile speed so maybe this is the reason.
On Probation Any%
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No, no second fireball looks worse. Looks more like a tennisball on fire.
Heart of Purity
Awarded 'Silverblade' to Talent Competition Winner 2020. POE turned into a ratrace for the most div/hour. https://www.youtube.com/watch?v=NDFO4E5OKSE |