Skill effects are regressing.

GGG is going backwards when it comes to skill effects. They are becoming worse and worse. I fear because of optimization requirements for console compatibility, they make the skills look less powerful. I hate when console affects the pc version of games.


Case in point:

Original Fireball skill:

https://www.youtube.com/watch?v=yxWpQOofPQQ

Current Fireball:

https://www.youtube.com/watch?v=WV1TwYEouvQ




Original Firestorm skill:

https://www.youtube.com/watch?v=yfd1Y32BApI

Current Firestorm of pelting:

https://www.youtube.com/watch?v=E7OMQx9k5r0




Original Ice Nova skill:

https://www.youtube.com/watch?v=62sWpIj6kS0

Current Ice Nova:

https://www.youtube.com/watch?v=ErQgPo1pPNY



OPEN BETA TRAILER:

https://www.youtube.com/watch?v=NDFO4E5OKSE
Heart of Purity

Awarded 'Silverblade' to Talent Competition Winner 2020.
POE turned into a ratrace for the most div/hour.
https://www.youtube.com/watch?v=NDFO4E5OKSE
Last edited by Reinhart on Nov 10, 2024, 4:21:40 AM
Last bumped on Nov 13, 2024, 4:48:04 AM
In my opinion they look like shit in both examples. That second fireball has much faster projectile speed so maybe this is the reason.
On Probation Any%
No, no second fireball looks worse. Looks more like a tennisball on fire.
Heart of Purity

Awarded 'Silverblade' to Talent Competition Winner 2020.
POE turned into a ratrace for the most div/hour.
https://www.youtube.com/watch?v=NDFO4E5OKSE

Report Forum Post

Report Account:

Report Type

Additional Info