Info about conversion ores into bars in shipping interface and direct add Gold to Treasury

and direct button to add Gold to Treasury from the shippment interface.

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Last edited by koszmarnica on Nov 7, 2024, 5:53:33 PM
Last bumped on Nov 7, 2024, 5:53:37 PM
Im confused about what you are asking for. Ores, Bars, and the ability to add gold into treasury are all features that exist in the town interface.
“Freedom is what we do with what is done to us.”
I think you misunderstood the idea. There is no button to refill the vault directly from the ship sending interface. You must close shipment interface and check if there is Gold if not You must add it. You cant do this in one place in shipment interface. In many situation ship is send without Gold.

There is also no bar conversion and you have to calculate it yourself, you can make a mistake and send the wrong amount of bars, but thanks for the reply, I will correct the content of the suggestion.
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Last edited by koszmarnica on Oct 9, 2024, 9:26:19 AM
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koszmarnica wrote:
I think you misunderstood the idea. There is no button to refill the vault directly from the ship sending interface. You must close shipment interface and check if there is Gold if not You must add it. You cant do this in one place in shipment interface. In many situation ship is send without Gold.

There is also no bar conversion and you have to calculate it yourself, you can make a mistake and send the wrong amount of bars, but thanks for the reply, I will correct the content of the suggestion.


Oh ok, I get you. I agree the hidden ore/bar ratio for the quotas is ridiculous. There should either be a clarification on the quota like 100k ore or 20k bars, or the quotas should dynamically update when you fill the shipment amount to reflect what they are receiving. i.e a quota that is 0/100k should change to 100k/100k when you put the correct amount in the shipment. just highlight it red or green or something to signify that its not actually filled until it reaches port safely.

But for the gold allocation, that seems excessive. You don't need gold to do the shipment if im not mistaken, so just fill it after you finish completing the allocations.
“Freedom is what we do with what is done to us.”
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Piousqd wrote:
...or the quotas should dynamically update when you fill the shipment amount to reflect what they are receiving. i.e a quota that is 0/100k should change to 100k/100k when you put the correct amount in the shipment...

Excellent idea, this should be perfect solution for preparation of shipment.

In my opinion, a button to refill the treasury would speed up the sending of the ship and prevent it from being sent without a fee. It has happened to me personally several times that I sent a ship and did not refill the treasury.
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Last edited by koszmarnica on Oct 9, 2024, 10:55:20 AM
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koszmarnica wrote:
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Piousqd wrote:
...or the quotas should dynamically update when you fill the shipment amount to reflect what they are receiving. i.e a quota that is 0/100k should change to 100k/100k when you put the correct amount in the shipment...

Excellent idea, this should be perfect solution for preparation of shipment.

In my opinion, a button to refill the treasury would speed up the sending of the ship and prevent it from being sent without a fee. It has happened to me personally several times that I sent a ship and did not refill the treasury.



It's an idea, but I don't think its really feasible. You have to take in to account the amount of work it takes the developer to implement vs the impact on the game. I'm not a developer, but imagine that would take a fair amount of code changes, and is a very small gain in quality of life compared to the 20 mins it would probably take to go in and change the quota displays to list the amount in ore and bars separately
“Freedom is what we do with what is done to us.”
hehe it's like I've seen such an answer before when I was the first to suggest the idea of ​​a Labyrinth with traps :). Then others also wrote that it was impossible and then a miracle happened and Lord's Labyrinth was created :)
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Last edited by koszmarnica on Oct 9, 2024, 11:49:24 AM
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koszmarnica wrote:
hehe it's like I've seen such an answer before when I was the first to suggest the idea of ​​a Labyrinth with traps :). Then others also wrote that it was impossible and then a miracle happened and Lord's Labyrinth was created :)


Youre comparing an entire game mechanic to a tiny quality of life improvement.

But also, I now hate you. Lab is literally the single worst part of leveling a character in this game.
“Freedom is what we do with what is done to us.”
What can I do ?

Support my other ideas then you will like me :)

But I am also surprised by statements and ratings like yours. How can you not like any content from this game. As for me, I have seen a lot and maybe everything when it comes to games, it is almost perfect in many aspects, even perfect. I really appreciate not only the game itself but also its implementation making of, such as the graphics, which are annoying - this is a great asset of this game. Detailed and realistic graphics create a fantastic atmosphere in the locations. It's nice to move around them. I rate the game itself as art, Big Art. The best in its category I have seen and one of the best created by man. So such extreme negative ratings are at least out of place, or they are not thought out.
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Last edited by koszmarnica on Oct 9, 2024, 12:35:27 PM

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