Transfiguration of Mind

Hey there, im thinking abt changing my Mind Drinker Allocation to Crusader which would give me Transfiguration of Mind. The effect says "Increases and Reductions to Maximum Mana also apply to Damage at 30% of their value" which sounds really great but where can i see how much Mana Increase i have? Is there a Base Mana Value given somewhere so i can calculate it Backwards from my Mana?

On the same note whats your guys opinion of the Allocation?
Last bumped on Oct 15, 2024, 11:36:01 AM
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Hey there, im thinking abt changing my Mind Drinker Allocation to Crusader which would give me Transfiguration of Mind. The effect says "Increases and Reductions to Maximum Mana also apply to Damage at 30% of their value" which sounds really great but where can i see how much Mana Increase i have? Is there a Base Mana Value given somewhere so i can calculate it Backwards from my Mana?

On the same note whats your guys opinion of the Allocation?



You can check the effect in POB.
-Go to the gear page and find the list of all your gear, middle of screen.
-Find the amulet you are using and double click it, this will load it up in the individual item field on the right side. (same spot you paste items into to compare)
-There will be an anoint option along with other options for editing that item. Swap the annoint and then you can view the difference vs current. or save the item and then requip and compare.


As far as if you should do it, without seeing the numbers, I would guess no.

Your Archmage support gem already scales your damage as a % of your total unreserved mana. Losing mana to add a worse version of the effect seems suboptimal, and will likely reflect that in the POB.
“Freedom is what we do with what is done to us.”
Last edited by Piousqd on Sep 30, 2024, 10:44:00 AM
You have an interesting build, don't see alot of non-crit versions or self cast versions, and you are both.


I play crit, so I wouldn't compare our tree's directly. But I would suggest you look at ways to free up 8 skill points and use them to add a cluster jewel to your build.

You could also get some more dps by:

Change your caster mastery point from 'castspeed for non-instant skills' to +1 intensity.

Drop your life flask for Oraiths End or Bottled Faith (even tho non-crit, the rest of the effects from flask are still big. 40% damage, 10% inc damage to mobs on conc ground, conc ground regen)

You can also probably change suffixes on 2 of your flask.

-ES leech is useless, you already hit your max ES leech rate from Light Eater

-Immunity to corrupted blood, just get it on a corrupted jewel.


Not sure what upgrades you are working on right now, but highly suggest getting wands with the Haunted Spirits enchants. Expensive, but huge damage and quality of life bump.


“Freedom is what we do with what is done to us.”
Last edited by Piousqd on Sep 30, 2024, 11:09:49 AM
You've already got transfiguration of the mind from the divine guidance ascendancy node, anointing crusader would achieve nothing but a little bit of mana, effects like that which share a name do not stack its a binary either you have it or your don't basically every hiero build has transfiguration of the mind already.
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You've already got transfiguration of the mind from the divine guidance ascendancy node, anointing crusader would achieve nothing but a little bit of mana, effects like that which share a name do not stack its a binary either you have it or your don't basically every hiero build has transfiguration of the mind already.


Haha, can't believe I missed that, good catch.
“Freedom is what we do with what is done to us.”
Good to know, then i might end up taking the spell supression and more spell supression effect one once i dont need mind drinker anymore, or ill stay with it if i feel like the 20% mana is too valuable.

My next upgrade is going to be the Wand, already eying prices and im pretty close. Plan to getting it 2x as i heard the effect is stacking.

After that the next big upgrade would be the prismatic eye. Im following one which would be insane but also too expensive atm, that would get rid of my need for mind drinker just in terms of mana costs tho...

The energy shield leech is something i thought abt getting rid off. Is there a max to leech? What exactly did you mean with that and what would be your alternative?

Ive gotten a corrupted blood flask since theyre super cheap and most immune to corrupted blood jewels are hilariously overpriced for no reason at all (melding for example is in for 250 div+, others, even with double corruption are way cheaper) Its something for the far future if ill ever change it out. Also ill loose the immunity to bleeding or? I kinda like having that since i can kill myself pretty quickly when not paying attention to that.

The life flask is something i wont exchange, i dont believe the extra dmg is worth having basically 3 extra health bars, i love it way too much and since i constantly take dmg through my energyshield and sometimes still get burst quite heavily when i get hindered of leech (The modifier or range protected enemies for example) i really need that extra layer of protection. With the 2 new wands coming in i dont really see a need for the extra dmg. That beeing said i have a rotation of flasks at the ready, including dmg flasks which i swap in if i lack dmg for example in juiced up expedition explosions with ward mobs who refuse to die etc.

Thanks for the help! New tips are always welcome its my first league after all, also interested to hear what you think about my thoughts here.
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The energy shield leech is something i thought abt getting rid off. Is there a max to leech? What exactly did you mean with that and what would be your alternative?



Yes, you can't recover more than 10% of your Energy Shield per second, regardless of how much leech ability you have.

https://www.poewiki.net/wiki/Leech

“Freedom is what we do with what is done to us.”
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Ive gotten a corrupted blood flask since theyre super cheap and most immune to corrupted blood jewels are hilariously overpriced for no reason at all (melding for example is in for 250 div+, others, even with double corruption are way cheaper) Its something for the far future if ill ever change it out. Also ill loose the immunity to bleeding or? I kinda like having that since i can kill myself pretty quickly when not paying attention to that.

The life flask is something i wont exchange, i dont believe the extra dmg is worth having basically 3 extra health bars, i love it way too much and since i constantly take dmg through my energyshield and sometimes still get burst quite heavily when i get hindered of leech (The modifier or range protected enemies for example) i really need that extra layer of protection. With the 2 new wands coming in i dont really see a need for the extra dmg. That beeing said i have a rotation of flasks at the ready, including dmg flasks which i swap in if i lack dmg for example in juiced up expedition explosions with ward mobs who refuse to die etc.

Thanks for the help! New tips are always welcome its my first league after all, also interested to hear what you think about my thoughts here.


I get where you are coming from, and if the life flask makes you enjoy playing more right now, then definitely keep it. If you continue playing the build, you may find you no longer need it as you get used to playing around certain things. Just an example, proximity shield mobs that hinder leech, frostblink into the shields. That is pretty much this build in a nut shell, Leech through damage, notice leech isnt keeping up, frost blink to a better spot, repeat.

You can get bleed immunity as a corrupted implicit on rings, but for the most part its not needed, you can leech over the bleed to ignore it or just stop moving. If you are running a something you know has alot of bleeds (lab, t17 sawblades,) you just swap into the pantheon that lets you move while bleeding)

The corrupted blood jewels are very expensive for many reasons

-Rare (~1% chance). There are 21 possible corrupt implicits for jewels, and corrupting them only has a 25% chance of adding an implicit.

-Expensive/dangerous to create. Corrupting items has a high chance to brick/destroy the item. So doing it do a well rolled rare jewel or a already expensive unique jewel is a risky investment. You can find some cheaper/more accessible than others, for example Unnatural Instinct has a divination card that produces a double corrupted version of the jewel. This is why it more available than say corrupted stormshroud.

-Demand by high-end players. A lot of the gear we use at the mid-tier stage of a character is made cheaper by high end characters. Things like decent but not perfect weapons and armor lose value mid league when there is lots of wealth available to players for upgrades.

Corrupted blood immunity is used in basically every build, and the optimal way to get it is on a unique jewel. Because it is optimal, unilike mid-tier gear, there are players with a large amount of currency shopping for it. That combined with the low volume produced due to the above mentioned risk/cost equates to a high market value
“Freedom is what we do with what is done to us.”
Last edited by Piousqd on Oct 15, 2024, 11:45:49 AM

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