Please change Avidity to work with stutter-stepping, the continuous movement detection is garbage
Changed directions too sharply? No frenzy charge. There was some terrain in the way that your character decided to path around? No frenzy charge. Used a movement skill that's instant and therefore should not count as stopping movement? No frenzy charge. Moved in an almost perfectly straight line for 1 entire uninterrupted second? 20% chance it wasn't straight enough and still no frenzy charge.
Please just make it have an internal timer which pauses without resetting whenever you stop moving. Even if movement detection worked perfectly, it's a janky as fuck mechanic, how often do you move continously for 1 second in a boss fight or between monster packs? Last bumped on Sep 29, 2024, 2:48:03 PM
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2nding
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