Lightning Strike has a bug?

I don't know (sorry, I didn't read all pages... yet) if the behaviour of this skill compared with other projectiles skills is... "Working as intended", because it is the only one that I have found that has this problem:

When any of the projectiles passes over a "border" or a pool (usually ignored by all projs), a fence, or any kind of height difference from the point from where it was launched, it collides and stops. You can launch three projectiles with an archer's volley Burning Arrow, and all three will surpass the obstacles. I could do the same with wands and even any other melee projectiles (I'm thinking about Frost Blades) and all skills behave the same EXCEPT LS.

If it's a bug, I would be glad if you could address and fix it. And also if it isn't and it's just a cap in the skill

In the last two days I fugured how to "visually" explain... And I went creator to show (more or less) the case.

In the image https://imgur.com/a/whUay55 you can do an extremely exercise of imagination and you'll notice the mistake I show. If not, I can do nothing else for you, pals :-D.

Ok, red "ovoids" are enemies, and as you see, in my ideal case , you can have 4 launched projectiles, and only get ONE hit because of this odd behaviour.

Please, forgive me my lazyness, my capabilities with Paint, etc.
Last bumped on Sep 22, 2024, 4:05:53 AM

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