Memory leak
When running maps I start with stable 60fps (I have them locked at max 60), the further I progress the map the less fps i experience with 30-45fps at the end when mobs are around. Also crashes are quite common as well. When I clean the map i have stable under60 fps, after leaving and re-entering the map they go back to stable and smooth 60.
It happens on every map i run. I was running different content - Harvest, Ritual, Betrayal, Harbringers, Delirium and Breach, with ritual being in most of my maps with low performance. I am using Cyclone of Tumult with links: Impale, Shockwave, Pulverise, Awa Brutality and Awa Melee phys dmg. The more content and mobs there were the more severe the problem was. I believe its either the cyclone or shockwave. Tested it with DirectX11 and DirectX12. Same results Here is screenshot after finishing map (breach only) Here is image after i reentered the map Here is image of me doing just random abyss My PC specs are GPU: GeForce RTX 3070 CPU: Intel Core i5-10600KF RAM: 16GB My game settings: Last edited by esxdcfv#6781 on Sep 2, 2024, 5:09:20 PM Last bumped on Sep 2, 2024, 5:05:44 PM
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