Add a way to abort the Wildwood encounter (other than exiting the game)

I clicked it accidentally*. I was in an important map that could have been bricked by adding extra difficulty I didn't ask for.

There was no way to leave the Wildwood that I could find. I was forced to enter the encounter. To then end the encounter I had to try to avoid Whisps. I wasn't able to entirely avoid them.

All in all a highly annoying experience.

One solution: inside the first subzone that leads you to Enter the Wildwood, add an Exit as well, beside it.


*(Well, I didn't even know what it was that I clicked as it isn't labelled in any way. It looked like a Settlers node on the minimap. Feedback #2: add a label to the thing, like every other interactable in the game.)
Character archive: view-thread/963707
HC: 96 RIP
SC: 95 97 96 100 95 96 97 98 95 97
3.26: tbd
Last edited by unsane on Aug 24, 2024, 12:14:42 AM
Last bumped on Aug 24, 2024, 12:12:55 AM

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