Ritual volatile ball/wisp is awful
It feels awful to play against, mostly because you can’t even see them. Similar on death mechanics are big and appear above mobs, so there’s no issue with clarity. These wisps have a generic smallish effect sprite, go trough mobs on torso level and appear in droves.
They made sense in Affliction because there wasn’t the ritual mob density and the tileset was very dark. They seriously need a change. Last bumped on Aug 20, 2024, 10:54:05 PM
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