Impale causes massive lag on PCs (probably servers also).

Why isn't this at least a known issue? Few people know or are complaining because they are mostly playing elemental or crit/slam builds. But it has become impossible to pick impale nodes on the skill tree knowing you will be playing on 15-25 fps after 30s of mapping.
The lag disappears on instance reset so it's not exacly a mystery what's causing it, though it won't be seem as a bug...
I won't keep my hopes up that it will be fixed this league, but at least GGG could acknowledge it so people won't think it's their computers fault.
Last bumped on Sep 13, 2024, 8:10:44 AM
Agree it's a dog sheet gameplay. That mechanic is so powerfull that even your CPU give up.
-More monsters = even 60ms on CPU <GPU max 16><i HO 3-4 > , w/o impale i have max 20ms .
AFter using portal and qucik come back to map all lag disappear.
It's smth with left bodies and calculating impale on them <maybe>.
I also play Cyclone of tumult. APS make it even worse.
The only way to mitigate this is destroying the corpses; use shattering with some cold, or explode in some equip like oriath end

Report Forum Post

Report Account:

Report Type

Additional Info