Minion/Follower pathing ruins heist and tight maps by getting stuck
Since league started the minion pathing for Herald of Purity, or your rogues in heist results in them getting stuck behind doors, in corners, or when traversing height differences in maps like Necropolis.
When you get too far away from the stuck minions, you cant use controller buttons to activate portal or strongboxes or any ability, and you will get rubber banded way back to where they are stuck and risk dying. I play Cyclone so basically i'm moving with attack constantly and this is only reason i haven't died to this EXTREMELY annoying bug. Last bumped on Aug 16, 2024, 5:14:59 PM
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