Skills supported by Snipe sometimes do not fire when released while moving
If you are moving, then start channeling a skill supported by Snipe, your character will stop and start the channel. However, when releasing the channel, the character immediately starts moving as expected, but the attack sometimes does not fire. The behavior is inconsistent and there does not seem to be a hint as to why this is occurring. This often leads to frustrating encounters where no damage is being dealt because the attack does not actually fire.
I've included steps and a video below. Setup: - Have move only bound to your favorite key/mouse button - Have a skill supported with Snipe bound to another key/mouse button - Selecting "Always Attack Without Moving" has no affect on the behavior. Reproduction Steps: 1. Press your move only key to move towards a location 2. While holding down the move key, start to channel your attack supported by Snipe. The character will stop and channel the attack following your cursor. 3. Stop channeling snipe after having at least 1 stack (indicated by the buff UI) 4. The attack animation will play and the arrows may or may not fire. Your character will continue to move towards to the cursor. 5. Repeat to see inconsistent behavior Expected Behavior: I would expect that after releasing the Snipe key, the attack will always successfully fire and your character will immediately follow the cursor. Workarounds: In order for the attack to consistently successfully fire, you need to stop inputting a move command before releasing the channel. However, this does not feel smooth to play as you are constantly stopping and starting your character rather than continuously moving. Video showing behavior: https://www.youtube.com/watch?v=D0j4o_WtGdA /debug image: https://i.imgur.com/HdICEa9.jpeg Last edited by Kurodragon#3346 on Aug 15, 2024, 4:26:52 PM Last bumped on Sep 2, 2024, 10:48:18 PM
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Thanks for your report, I'll pass this on.
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Having the same issues here. RIP snipe
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Same thing, really clunky to play with it. Hope it will be fixed
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Also experiencing this issue, glad I tested it out before rolling a new character. It seems when I move and tap shoot even if it hits 2-3 stages it will not shoot a lot of the times. I assume this is not intended because it basically makes Snipe almost unusable for any kind of clear skill.
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