Delve constant crashes

I am farming delve at 600 depth, any node that spawns many monsters has a 30% chance of crashing the game. I am using the following build https://poe.ninja/builds/settlers/character/pbkou/LookAtMyEectricBalls?type=exp&i=1&search=name%3Dlookatmy
For example, I just tried clearing a node that contained azurite, and my game crashed twice in a row.
I have seen this an unbelievable amount of times while delving, lost a lot of experience and sulphite due to crashes.

Processor AMD Ryzen 5 3600 6-Core Processor, 3600 Mhz, 6 Core(s), 12 Logical Processor(s)

GPU GeForce RTX 2080 Super

RAM 16GB


Game Settings: Renderer (Vulkan), Triple Buffering (Disabled), Multithreading (Enabled). Changed the graphics to medium where applicable, with no difference.

I have noticed that more often than not, the game crashes when the living azurite (floating azurite balls) explodes after death (crash happens at the point of explosion). Also, it seems more prevalent to delve nodes with a stream of monsters that have high health/ monsters live longer. Same with nodes that have beyond monsters. Also, in nodes that have hard-to-kill mobs, if I get for example a soul eater at the beginning of the fight, I know that a crash is more probable than not, soul eater doesn't even kill me, just straight-up crashes me out of the game.

Image example during a crash https://imgur.com/a/poe-crash-bIAQFJm


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Additionally, I fixed another game crashing issue, separate from the one mentioned above. While delving I noticed my game crashed and my character died a lot because of stuns. I would frostblink into a big batch of mobs, they would hit/stun me and the game would crash with Error: device lost. I figured out that my game would crash while getting stunned. I changed my major pantheon to the Soul of the Brine King, which greatly reduced that crash.
Last bumped on Aug 11, 2024, 6:20:30 AM

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