Elevated Redeemer Phys Taken as Cold has lower value than un-elevated T1 mod

The value range for Redeemer T1 Phys taken as Cold is displayed as 13-15%.
I elevated this mod and the upgraded mod values display as 11-13%.

I noticed that the datamined values for Influenced 'phys taken as' mods are not equal across the different elements:

Crusader: T2 (4-6)% - T1 (7-10)% - Elevated (11-13)%
Redeemer: T2 (8-12)% - T1 (13-15)% - Elevated (11-13)%
Warlord: T2 (4-6)% - T1 (7-10)% - Elevated (11-13)%

I haven't tested if the lower tiers of the Redeemer mod actually have those values or if it's just a display bug.
Last bumped on Oct 18, 2024, 10:41:10 AM
they ninja buff the value but seems forgot the elevated tier
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this seems also applies to mod on body armor not only the helmet mod, mod value ninja buffed
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Last edited by neohongkong#0222 on Aug 4, 2024, 8:02:49 PM
bump
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bump
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bump
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bump
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bump
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bump. anybody actually read and jot down bug report?
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bump
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