Cannibals' AI is Overly Targeted/Aggressive on Initial Contact
I remember a pass was done long ago to make enemies offset their attacks to not all charge at exactly the same time and such.
Seems like this has been missed in the case of Cannibals fire attacks. Character archive: view-thread/963707 HC: 96 RIP SC: 95 97 96 100 95 96 97 Necropolis: 98 Last bumped on May 2, 2024, 4:41:54 PM
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They are hungry and want some bbq.
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