The great thing about Affliction Gameplayloop

The great thing about affliction for me was how undisruptive the mechanic was, while still having some complexity to it.
Chasing wisps while maximizing your exposure to light created a fun minigame prior to the map that enabled me to choose the difficulty of the map without a disruptive experience where I have to think too much inside a map, I never tired of it and always felt it mattered how much I paid attention to it.

I appreciate complexity and depth to mechanics, I love those elements of PoE, but Ideally outside of the mapping experience.

tldr:
-undisruptive
-impactful decisionmaking inside a gameplay loop that affects map
-replayability: great
Last bumped on Mar 27, 2024, 7:07:51 AM
bare bones league mechanic that was over tuned and loots explosion. nothing more nothing less.

overall boring league. after few day stopped doing all together and just played normal poe..

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